﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace WindowsGame1
{
    class BallBase
    {
        public float Aspect;

        public SpriteFont PausedFont;

        public Vector2 Position;

        public Vector2 Direction;

        public int numPlayers;
    }
}
